Bureau - Real Time Environment

3D Environment based off Tarmo Juhola's concept 'Bureau' (https://www.artstation.com/artwork/v1Nnvd). 
This was done as part of a 2nd year assignment with a 7 week timeframe, and as such there are a few differences between the two, however for the most part the environment turned out really well. 
The piece is mainly textured using tiling textures and trim sheets created using substance designer, with only one atlased texture for assets such as the seats and lights. 
Again a huge thanks to Tarmo Juhola (https://www.artstation.com/tarmojuhola) for letting me use his amazing brutalist concept. 
Let me know what you think, i'm always looking for ways to improve!

UE5 Editor View

UE5 Editor View

Concept by Tarmo Juhola

Concept by Tarmo Juhola

All Tiling Textures / Trim Sheets used in my scene

All Tiling Textures / Trim Sheets used in my scene